
iamyourmom2
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Used to be a 5, latest major update ruined the game entirely. most of the characters' builds are useless now. Campaign used to be 4 or 5 chapters with 10 missions per chapter, and varying # of stages per mission. Now only its 5 missions with 10 waves/ stages because the game got turned into a tower defense wannabe. Devs, what were you thinking? This mode should have been seperate like how it was before the update, not the ONLY game mode... -_-
We understand you preferred the previous, more challenging version. Many players found it too difficult, so we made changes for broader accessibility. We're considering ways to bring back the best parts of the old version as optional content. Thank you for your feedback!

Arthur Miller
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It's an okay tactical roguelike game, but it's basically impossible to progress even if you did spend, because you just can't get the things you need to promote etc. Been doing the same levels for about 3 days and it's only the second territory. Also I was forced repeating missions within about the first hour. That said, the support and dev activity are high so the game is still changing a lot and the levels are hard because there aren't many out yet it turns out.
6 people found this review helpful
Thank you for the great feedback! We will take your suggestions into careful consideration for our future development direction.

liam scott
Awesome game, one thing I would say is that once you've completed the skill tree you can keep getting skill points but have nothing to spend them on, if there was an economy for the points once you've completed the skill tree it would probably help with progression past this point or perhaps add more skills to skill tree. Cheers
3 people found this review helpful